Reusable trigger
Water can still know when to remind you after the mascot changes.
Masko companion apps
Start Focus and the character settles into work. When Water reminds you, it takes the first sip. The utility stays small because the mascot performs it.
Focus, Break, Breathe, Water, Music, and System Health.
Useful little performances
Each app owns a real trigger or timer. The mascot turns the result into a movement you can understand without opening another utility window.
Keep a work interval visible and let the character mark the transition.
Follow a calm movement or let the mascot perform the reminder first.
React to what is playing or show when the Mac needs attention.
WaterThe reminder has a face.
How it works
The app behavior stays useful when you switch to another mascot.
Turn on the small job you want the mascot to carry.
Choose the interval, reminder, connection, or system condition.
The selected character supplies the visible reaction.
In practice
The app knows when something happens. The mascot knows how this character should respond.
Water can still know when to remind you after the mascot changes.
Ko drinks like Ko. Another mascot can perform its own version.
Add the movement a chosen mascot needs without rebuilding the whole app.
A character you love
Start from an idea or choose a character you love. See it move, react, and live on your Mac.
Questions
They are companion apps inside Masko and use the selected desktop mascot as their visible surface.
Yes. The app behavior remains and the visible performance changes with the selected mascot.
Yes. You can add a character-specific animation for a moment the app already understands.
No. Focus, Break, Breathe, Water, Music, and System Health remain useful without an agent session.
Masko Desktop supports macOS 14 or newer.
Masko for Mac
Focus, Break, Breathe, Water, Music, and System Health.