Animated Characters for Games
Create transparent character animations that overlay on any game UI. Video with alpha channel - perfect for tutorials, menus, and in-game moments.
Where to Use Mascots in Games
Add personality to every moment in your game.
Tutorial Guides
Introduce game mechanics with a friendly mascot that teaches players how to play step by step.
Menu Characters
Add personality to your game menus with an animated mascot that reacts to player choices.
Achievement Celebrations
Reward player achievements with mascot celebrations that make accomplishments feel epic.
Loading Screens
Keep players entertained during load times with animated mascot activities and tips.
Game Over States
Soften the blow of defeat with a sympathetic mascot that encourages players to try again.
Hint Systems
Deliver hints and tips through a mascot character that feels like a helpful companion.
Works With Every Game Engine
Unity
Video playback with alpha channel support
Unreal Engine
Media framework with transparency
Godot
VideoPlayer node with alpha
Web Games
HTML5 canvas with WebM transparency
All animations export with transparent alpha channel in WebM and HEVC formats. Drop them directly on any game background.
Why Indie Studios Love Masko
Get professional mascot animations without hiring an animator.
Traditional Animation
- -Hire an animator ($$$)
- -Weeks of back-and-forth
- -Limited to their availability
- -Expensive revisions
With Masko
- Start free, pay as you grow
- Generate in 60 seconds
- Any action you can describe
- Unlimited revisions
How It Works
Three simple steps to add mascots to your game.
Describe your action
Tell us what your mascot should do - teach a mechanic, celebrate a win, or give a hint.
Get transparent video
We generate your animation in 60 seconds with alpha channel. WebM + HEVC formats overlay perfectly on any game background.
Add to your game
Import the video into your game engine. Works with Unity, Unreal, Godot, and web games.
Mascots Built for Games
See what game studios have created with Masko.


